![]() The problem with this setup though is that you only have two buttons left for other actions, and with three main commands in the game (fire, jump and lock-on), the lock-on button ending up being mapped to the down button on the D-Pad. The left analog stick handles movement while the four face buttons are used for aiming. The game's control system works on the now-standard setup for first-person shooters on the PSP. There are a number of complicated battle zones however, with machinery impeding direct access of your bullets into your enemies. It's a boxy environment, with sharps turns at every corner. The first true scenario in the game takes place in what looks like a factory of some sort. We're unsure of whether you'll be able to skip this if you have a save from the original game on your Memory Stick, but it would be nice as it's reasonably basic stuff and the game gives you reminders during the first mission anyway. There's no way to skip this, but it does provide some rather useful instructions on how to hack and upgrade your plug-ins. The first thing you'll have to do is run through a short tutorial that introduces you to the play mechanics.
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